3.1 Manual machines
3.1.1 The Manual machine could be operated through a cable connected to it or remote control using infrared rays, visible rays or sound waves. Wireless radio control is not permitted. Operators are not permitted to ride on their Manual machine.
3.1.2 When operating via cable, the point where the cable is connected to the machine must be at least 900 mm above the ground. The length of the cable from the Manual machine to the control box should at least be 1000 mm or more but not exceed 3000 mm.
3.1.3 When in the Manual Starting zone, just before the game begins the size of the Manual machine cannot exceed (1000mm L x 1000mm W x 1000mm H). Once the game begins the Manual machine may change its form but the size of the Manual machine cannot exceed the size of a cube of 1500 mm during the game.
3.1.4 Manual machines are not permitted to split into Two (2) or more units at the start of the game as well as during the game.
3.1.5 Only one (1) member of each team is allowed to control the Manual machine in the game field.
3.1.6 Team members are not allowed to touch the Manual machine once the game has begun.
3.1.7 Manual machines are permitted to operate in the Manual Area and Grey Square, and, under certain conditions, (see section 4.2.2) in their own Common Area. These machines cannot enter the Autonomous Area.
3.1.8 No part of the Manual machine or its operator can intrude into the Autonomous Area and the opponent’s Common Area as well as opponent’s Basket including the space above.
3.1.9 A Manual machine is permitted to come into contact with its own team’s Autonomous machines only when it (the Manual machine) is in its Common Area.
3.1.10 Manual machines are not permitted to touch any of the opponent’s Manual and Autonomous machines.
3.1.11 When Manual machines of the opposing teams interfere with each other, the referee will decide and redirect the machines appropriately.
3.1.12 Space for pasting stickers/tags (by Organizers of the contest) is to be provided on Manual machine. This space should be the size of 150 mm x 100 mm.
3.2 Autonomous machines
3.2.1 Autonomous Machines can enter Autonomous Area, Grey Square, its own Common Area and Basket including the space above.
3.2.2 Autonomous Machines cannot enter Manual Area (excluding Basket) and opponent’s Common Area including the space above.
3.2.3 Every Autonomous machine must operate autonomously.
3.2.4 Starting up Autonomous machines
3.2.4.1 Only one team member is allowed to start the autonomous machines. The third member can assist in carrying, placing and aligning the machines.
3.2.4.2 Each team has 60 seconds to power up its Autonomous machines from the time the referee announces “Power up”.
3.2.4.3 The Autonomous machines could then be “powered up or booted up” and be in a “sleep mode”.
3.2.4.4 After the power up time of 60 seconds is over, the referee or
announcer will count down from 5 and the game will start at the end
of countdown.
3.2.4.5 Once the game starts, all Autonomous machines should be "started"
one by one, and the task of starting all must be completed within 20
seconds from the "start signal".
3.2.4.6 Each Autonomous machine must be "started" from the "sleep mode" through a single operation only.
3.2.5 After all the actions of starting Autonomous Machines are completed or
20 seconds after the starting signal, the team members responsible for handling and starting the machines must leave the game field immediately.
3.2.6 Once the Autonomous machines start, team members are not permitted to touch the machines except in the case of “retry”.
NOTE: All participating teams are requested to carefully study Rules 3.2.7, to 3.2.11 and understand the implications of the same before they plan their strategy and the designs of their machines.
3.2.7 The entire set of Autonomous machines of a team should fit within a cube of 1000 mm before the game begins and when the machines are in the Autonomous Start zone.
3.2.8 Each autonomous machine's size and form may undergo a change during the game, but each machine should fit into a cube of 1350 mm thereafter. Each autonomous machine should not exceed this limit during a game.
3.2.9 Autonomous machines cannot split or separate into two or more units.
3.2.10 The number of Autonomous machines is limited to three (3) maximum.
3.2.11 Two (2) or more Autonomous machines touching each other in the start zone will be considered as one machine.
3.2.12 Space for pasting stickers /tags (by Organizers of the contest) is to be provided on all Automatic machines. This space should be the size of a post card. (150 mm x 100 mm)
3.3 “Retry” of Autonomous machines
3.3.1 For Autonomous machines, a “Retry” is permitted once per game for each team.
3.3.2 Autonomous Machines granted retry must be started by single operation one by one. When the Autonomous Machines are in the Start Zone, they should satisfy the conditions mentioned in 3.2.7, 3.2.10 and 3.2.11.
The team members who are responsible for handling and re-starting Autonomous Machines must leave the game field immediately once the action of restarting is completed or after 60 seconds from a Retry is granted by a referee.
3.3.3 Retry will not be granted for the Autonomous machines which are holding cheese, pot or butter.
3.3.4 On “Retry”, no parts of the machines should be replaced, power sources of the machines should not be recharged. One cannot add a power source also.
3.3.5 When a “Retry” results in violation of the rules, it is up to the referees to rule on the situation, including the validity of the “Retry”.
3.4 Power Supply for Machines
3.4.1 Each team shall prepare its own power supply for all its machines.
3.4.2 Voltage of the electric power supply for machines shall not exceed 24V DC.
3.4.3 A Power supply that is considered dangerous or unsuitable by the Contest Committee shall not be permitted. When compressed air or springs etc are to be used they should be charged after the game starts using the power supply pre-mounted on the Machines.
3.5 Weight
All Manual and Autonomous machines including their power sources, cables, remote controller and other parts of each machine shall be weighed prior to the competition.
The total allowable weight of all machines and above accessories for each team to be used throughout the contest must not exceed 50 Kg.
The total weight of 50kg doesn’t include spare batteries with the same shape, same weight and voltage.
3.6 Machine specifications
Size and weight of each machine will be measured before the competition.
Machines that are not made in conformity with this Rulebook will not be allowed to participate in the Contest.